
If this appears simplistic, that’s because it is. They can do this in a multitude of ways quickly overwhelming the opponent before they have the chance to build any resistance, building relentless assaults which stagger the opposition, or by establishing a strong network of defences to slowly build formidable footholds across the map, strangling the other player as they try to break out. These battles involve two opponents at opposite ends of the playing field who are tasked with overwhelming and destroying the opponent’s fortress. Heavily stylised with a lush cartoon aesthetic, S&S2 boils down the RTS genre into neat, accessible, side-scrolling arena battles. Swords & Soldiers 2 represents all that is good about the Wii U, but also highlights some of the console’s problems.Īs a sequel to Swords & Soldiers, which released on the PC in 2009, S&S2 improves on the formula of S&S while taking elements from Ronimo Games’ (the developer) excellent Awesomenauts. As what little third-party support the console has dwindles to a trickle, along comes a wee gem of an indie title to remind us of what an exciting console the Wii U could, and should, be.


Swords & Soldiers 2 is a Wii U exclusive, only available via the Wii U eShop.

By Joseph Trotter, posted on 10 June 2015 / 5,525 Views
